ComfyUI can run at localhost while your video is generated on a remote server. With the official Seedance API nodes, the editor runs locally, while the node submits a generation task and retrieves its result. A working workflow tells you that the connection works; it does not establish offline inference.
There are four different things people call “local”:
ComfyUI’s Partner Nodes documentation describes connections to external API services. Its ByteDance node implementation lists Seedance 2.0 and Seedance 2.5 model options alongside remote task submission and status endpoints. Installing that node or downloading its workflow JSON gives you an integration. Offline generation would also require the model weights and compatible inference code.
GPU activity alone is weak evidence. Preprocessing, decoding, or upscaling can use your graphics card even when the video model runs elsewhere. Likewise, saving an MP4 locally tells you where the output ended up, not where it was generated.
If generation must work without internet access, start with a model that has verifiable downloadable weights and an offline inference path. Check every stage of the workflow, including optional helpers.
For batch automation, a cloud API may fit well. Task states, polling, retries, and usage costs then matter more than where the editor window opens.
For confidential references, inspect upload destinations, retention, and access controls before running the workflow. Localhost does not answer those questions.
If browser-based cloud generation fits your task, the Seedance 2.5 page provides an entry point and supported settings to review.
When connecting a video model, which requirement matters most to you: working fully offline, keeping references on your machine, or automating the workflow?
Sources: ComfyUI Partner Nodes · ByteDance API node implementation
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